Sanjay Karthikeyan

Character Modelling: Brute

This Character name is Brute, I created it for Dark Water Game Studios, an indie game company. I worked as a character artist.

  • Character Modelling: Brute
  • Character Modelling: Brute
  • Character Modelling: Brute
  • Character Modelling: Brute
  • Character Modelling: Brute
  • Character Modelling: Brute
This Character is brute, I worked on this Character for 2 days. After receiving the concept from the Concept artist, I started with Maya, build a low-poly mesh, i strictly followed my team poly budget and this character was 2800 poly. I rigged this in Maya and Did UDK test.

Comments: 0

There are no comments yet, be the first to write a comment!